The end of Ultimate

ultimate-frisbeeSummer season of Ultimate is done and I’m feeling a bit sad. My throws and play reads are finally getting consistent. The team is getting decent “flow” in the game. We’re doing awesome on defense.

As with every season, first couple of games were atrocious. I couldn’t run more than 30 seconds before gasping for air. Every throw didn’t get anywhere close to where it should have been.

We did get rained out for a month in June and July, and have had to play while carrying around 10lb of mosquitoes. It was a new sensation to play in knee high grass. The dives were super soft to land.

The season end tournament is this Saturday. It’ll be a good hucking time.

Football Fight

Looking back on fps football pro recently made me think about my earliest experiences with computer games.

My earliest memories of playing games on a computer, not a console, but an actual home computer, are of the Commodore VIC=20 we had when I was a small, small child.
It had a cartridge port in the back, for fast-loading games.
Gorf, Omega Race, and Pirate’s Cove are the three that I remember best.
The VIC was also one of the computers at the time that used audio cassettes to hold data.
It involved using a BASIC interpreter to load the files from the tape.
10 LOAD “*” ,1
I have pretty vivid memories of a text-based adventure game called Mystery at Marple Manor, and a collection of games that came on ten cassettes or something. Vic-Man, Dam Buster, some version of Breakout, and Tank vs. UFO are the only ones from there that come to mind.

After the VIC=20 was a memory, we got the Coleco ADAM. It had the prestige of being able to play ColecoVision games like Defender, Venture, and the Donkey Kong that had the extra level, also with a cartridge. It was also one of the machines that had a cassette data reader. The only game I remember (did we have any other games for that thing?) was Buck Rogers. My brother and I played the living hell out of that game. I was never able to beat it, but I think he did.
VIC 20- cart games, tape games. Noodling in basic. Run-return.

In school, we had the thinky games on the Apple ][ series: Oregon Trail, Mathblaster Plus, Think Quick, Cross Country Canada, Carmen San Diego, and the like. I remember playing a typing game, the memory of which would, years later, persuade me to give touch-typing a go.

Fast-forward to high school and Sean W’s 386 computer. We played a lot of games on that thing, like Jetfighter 2, 4d boxing, Wing Commander, Betrayal at Krondor, Return to Zork, and a million or so others. Lots and lots of late nights and sleepovers playing computer games.

After high school, I finally bought my first couple of computers. The first was a 286 that was not good for gaming. I remember buying one game, though I can’t remember what it was called, and I don’t remember actually playing it. That computer was used, almost exclusively, for BBSes, though I think I first cut my teeth with Turbo C on it.

My first good computer was a 486 and that had a massive, massive amount of games bought for it. It helps (or doesn’t help, depending on your perspective — nah, it just doesn’t help) that I had just gotten my first job and all of that, besides a car payment, a computer payment, and gas to and from work, was disposable income. The good from that era includes Deathgate, Critical Path, Under a Killing Moon, and the aforementioned Front Page Sports series.

I never got into RTS games or really any strategy games. I also left out games that were better on the console — sports simulations, platformers, and the like.

As I said, I bought a lot of games. Certainly too many. But here are the worst: Maabus, Unnecessary Roughness ’95, Daemonsgate, some game that was notable at the time for having SVGA graphics, and while I’m sure there are myriad other shameful games in my collection, they’ve been buried in my memories like they were buried under Journey, Foreigner, and Styx CDs.

I don’t play many games anymore, but the outstanding members of my list tempt me to go back and relive my late teens and early twenties.

Weary About Star Wars: The Old Republic

Some of my friends and ex-guildies from WoW are slavering over BioWare's upcoming MMO Star Wars: The Old Republic. While I am in the market for a new game - especially one that I can play with my friends - I'm not sure how this one will pan out.

There has been lots of news about the game (which I never bothered to read, and probably still won't) and the game is currently in beta, scheduled for release sometime this year (I think). The community site has allowed people to create guilds already which I've recently joined the one formed by a guy that I know but as much as their enthusiasm for the game... I'm skeptical about how much I'm gonna like it.

The main issue is that these guys are incredibly hard core players. It's all or nothing. Some even log in at work (one's a sys admin with nothing better to do apparently). I'm just afraid that I won't be able to keep up with the main group and be left behind playing solo.

Another drawback is that I really know nothing about the game, other than it's in the Star Wars universe. I mean, I like and know a bit about Star Wars, but I don't know how this particular game is going to interpret stuff. From what I can tell on our guild site, we're going to be playing as agents of the Empire (which is fine) but as to what class I may want to play? No idea. There are Sith dudes, bounty hunters, some kind of spy-like agent guys...

One of the things I like to do with RPGs is try out all the different classes (my WoW character sidebar is a good indication of that) so it's only fitting that I poke around with all the options in this game too. But I think that if I even spend a week doing that I'll be too far behind everyone else to be able to play with them.

Oh well, if it's fun it might not really matter that much. I've tried other MMOs in the past only to quit during the free trial month. I won't be heartbroken if this one winds up on the discard pile too.

Summer Blog Challenge Day 9 Digest

Summer Blog Challenge posts for August 16, 2011

Until tomorrow,
The Management